According to the new report “Global Healthcare Virtual Reality & Augmented Reality Systems Market Assessment & Forecast 2016 - 2020” by SA-Business Research & Consulting Group, virtual reality display devices (desktop/HMDs) are anticipated to be the fastest growing segment with a CAGR of 29.7%.

Display devices used for virtual reality require high quality projection of images and video. These monitors and display devices require significant thought before purchase and can be assembled only by experts. Large display systems are sometimes the single most accurate or inaccurate purchase considered by a customer. High pixel density, color, resolution and clarity are of utmost importance. CAVE automatic virtual environments actively display virtual content onto room-sized screens and require large display systems. A true immersive experience can be observed when the display is large enough so viewers feel completely immersed in the environment. Head mounted displays or HMDs are the most commonly associated devices with virtual and augmented reality. An HMD device is a computer display mounted inside a helmet or head-strap that is worn on the head. Most HMDs are mounted in a helmet or a set of goggles. Developers have designed head-mounted displays to ensure that the vision or virtual environment remains at the centre of an individual’s vision.

Each section across the research study reports notable companies for that segment; for e.g. key players in haptic hand devices market are Key players in this market include 3D Systems, Force Dimension, Sixense, Oculus, Tokyo based H2L, Tactical Haptics, HTC, Novint, SensAble Technologies, iMotion among a growing number of companies. Similarly key players in the data glove market are CyberGlove, Virtual Realities LLC, Essential Reality and 5DT there are several emerging players such as GloveOne, KOR-FX and Virtuix.

The report also focuses on software market by applications such as Training & Planning, Rehabilitation, Robotic & Minimally Invasive Surgery Simulation, Immersion Therapy and Medical Research & Development. Virtual reality software for healthcare training & planning accounted for the largest portion of the market with a share of 37.2% in 2015. Virtual & augmented reality software has the ability to get imbued well with advanced minimally invasive technology. Unlike open surgeries, these have the inherent capability to be converted into a digital and virtual world for training, planning and approach. These simulations are a promising alternative to conventional training in minimally invasive surgery (MIS). The technology allows medical professionals to touch, feel, and manipulate virtual tissues and organs through the same surgical tool handles used in actual MIS while viewing images of tool-tissue interactions on a monitor as in real laparoscopic procedures.

Chapter 1 Preface
1.1 Research Scope
1.1.1 Market Segmentation
1.1.2 Postulations
1.2 Methodology of Research
1.2.1 Companies covered in this report
Chapter 2 Précis
2.1 Market Inferences
Chapter 3 Market Dynamics
3.1 Market Drivers
3.1.1 Fully immersive VR to drive the growth for immersion therapy areas such as depression and phobia
3.1.2 Growing demand from medical schools for virtual training training
3.1.3 High growth in demand for VR in robotic surgeries
3.1.4 Global rise in demand for increase in surgical planning
3.2 Market Inhibitors
3.2.1 Technological limitations continue to restrict growth
3.2.2 Virtual and augmented reality systems require intensive technical expertise to maintain
3.3 Opportunities
3.3.1 High quality tactile feedback systems are anticipated to be in great demand
3.3.2 Pharmaceutical opportunities associated with virtual & augmented reality
Chapter 4 Healthcare Virtual Reality & Augmented Reality Systems – Global Software Market Size Assessment, by Applications, Forecast: 2016 - 2020
4.1 Introduction
4.2 Global Healthcare Virtual Reality & Augmented Reality Software Market, by Training & Planning, US$ Mn (2014 - 2020)
4.3 Global Healthcare Virtual Reality & Augmented Reality Software Market, by Rehabilitation, US$ Mn (2014 - 2020)
4.4 Global Healthcare Virtual Reality & Augmented Reality Software Market, by Robotic & Minimally Invasive Surgery Simulation, US$ Mn (2014 - 2020)
4.5 Global Healthcare Virtual Reality & Augmented Reality Software Market, by Immersion Therapy, US$ Mn (2014 - 2020)
4.6 Global Healthcare Virtual Reality & Augmented Reality Software Market, by Medical Research & Development, US$ Mn (2014 - 2020)
Chapter 5 Healthcare Virtual Reality & Augmented Reality Systems – Global Hardware Market Size Assessment, by Components, Forecast: 2016 - 2020
5.1 Introduction
5.2 Global Healthcare Virtual Reality & Augmented Reality Systems Market, by Tracking Sensors, US$ Mn (2014 - 2020)
5.3 Global Healthcare Virtual Reality & Augmented Reality Systems Market, by Haptic Controllers, US$ Mn (2014 - 2020)
5.3.1 Global Healthcare Virtual Reality & Augmented Reality Haptic Controllers Market, by Hand Devices, US$ Mn (2014 - 2020)
5.3.2 Global Healthcare Virtual Reality & Augmented Reality Haptic Controllers Market, by Feedback Gloves, US$ Mn (2014 - 2020)
5.3.3 Global Healthcare Virtual Reality & Augmented Reality Haptic Controllers Market, by Body Units, US$ Mn (2014 - 2020)
5.3.4 Global Healthcare Virtual Reality & Augmented Reality Haptic Controllers Market, by Foot Devices/Treadmills, US$ Mn (2014 - 2020)
5.4 Global Healthcare Virtual Reality & Augmented Reality Systems Market, by Display Devices, US$ Mn (2014 - 2020)
5.4.1 Global Healthcare Virtual Reality & Augmented Reality Display Devices Market, by Desktop Display Systems, US$ Mn (2014 - 2020)
5.4.2 Global Healthcare Virtual Reality & Augmented Reality Display Devices Market, by Head Mounted Display Systems, US$ Mn (2014 - 2020)
5.5 Global Healthcare Virtual Reality & Augmented Reality Systems Market, by Other Hardware Components, US$ Mn (2014 - 2020)
Chapter 6 Healthcare Virtual Reality & Augmented Reality Systems – Global Market Size Assessment, by Geography, Forecast: 2016 – 2020
6.1 Introduction
6.2 North America Healthcare Virtual Reality & Augmented Reality Systems Market, US$ Mn (2014 - 2020)
6.3 Europe Healthcare Virtual Reality & Augmented Reality Systems Market, US$ Mn (2014 - 2020)
6.4 Asia-Pacific Healthcare Virtual Reality & Augmented Reality Systems Market, US$ Mn (2014 - 2020)
6.5 Latin America Healthcare Virtual Reality & Augmented Reality Systems Market, US$ Mn (2014 - 2020)
6.6 Middle-East Healthcare Virtual Reality & Augmented Reality Systems Market, US$ Mn (2014 - 2020)
6.7 Africa Healthcare Virtual Reality & Augmented Reality Systems Market, US$ Mn (2014 - 2020)
Chapter 7 Key Players Analysis: Global Healthcare Virtual Reality & Augmented Reality Systems Market, 2015 (%)
7.1 Key Players Market Share: Healthcare Virtual Reality & Augmented Reality Systems Market, 2015 (%)
7.2 Global Healthcare Virtual Reality & Augmented Reality Systems Market: Recent Developments 2013-2015
7.2.1 Mergers and Acquisitions
7.2.2 Joint Ventures, Expansion and Collaborations
7.2.3 New Product Launches, Approvals and Recalls
Chapter 8 Epilogue


List of Figures

FIG. 1 Market Segmentation: Global Virtual Reality & Augmented Reality Systems Market
FIG. 2 Research Methodology: Global Healthcare Virtual Reality & Augmented Reality Systems Market Assessment
FIG. 3 Global Healthcare Virtual Reality & Augmented Reality Systems Market, by Segment, 2014 – 2020 (US$ Million)
FIG. 4 Global Healthcare Virtual Reality & Augmented Reality Systems Market, by Geography, Comparison Analysis, (Value- % Share) 2015 & 2020
FIG. 5 Healthcare Virtual Reality & Augmented Reality Software – Global Market Share, by Applications 2015 & 2020 (% Share - US$ Million)
FIG. 6 Global Healthcare Virtual Reality & Augmented Reality Software Market, by Training & Planning, 2014 – 2020 (US$ Million)
FIG. 7 Global Healthcare Virtual Reality & Augmented Reality Software Market, by Rehabilitation, 2014 – 2020 (US$ Million)
FIG. 8 Global Healthcare Virtual Reality & Augmented Reality Software Market, by Robotic & Minimally Invasive Surgery Simulation, 2014 – 2020 (US$ Million)
FIG. 9 Global Healthcare Virtual Reality & Augmented Reality Software Market, by Immersion Therapy, 2014 – 2020 (US$ Million)
FIG. 10 Global Healthcare Virtual Reality & Augmented Reality Software Market, by Medical Research & Development, 2014 – 2020 (US$ Million)
FIG. 11 Healthcare Virtual Reality & Augmented Reality Systems – Global Market Share, by Hardware Components 2015 & 2020 (% Share - US$ Million)
FIG. 12 Global Healthcare Virtual Reality & Augmented Reality Systems Market, by Tracking Sensors, 2014 – 2020 (US$ Million)
FIG. 13 Global Healthcare Virtual Reality & Augmented Reality Systems Market, by Haptic Controllers, 2014 – 2020 (US$ Million)
FIG. 14 Global Healthcare Virtual Reality & Augmented Reality Haptic Controllers Market, by Hand Devices, 2014 – 2020 (US$ Million)
FIG. 15 Global Healthcare Virtual Reality & Augmented Reality Haptic Controllers Market, by Feedback Gloves, 2014 – 2020 (US$ Million)
FIG. 16 Global Healthcare Virtual Reality & Augmented Reality Haptic Controllers Market, by Body Units, 2014 – 2020 (US$ Million)
FIG. 17 Global Healthcare Virtual Reality & Augmented Reality Haptic Controllers Market, by Foot Devices/Treadmills, 2014 – 2020 (US$ Million)
FIG. 18 Global Healthcare Virtual Reality & Augmented Reality Systems Market, by Display Devices, 2014 – 2020 (US$ Million)
FIG. 19 Global Healthcare Virtual Reality & Augmented Reality Display Devices Market, by Desktop Display Systems, 2014 – 2020 (US$ Million)
FIG. 20 Global Healthcare Virtual Reality & Augmented Reality Display Devices Market, by Head Mounted Display Systems, 2014 – 2020 (US$ Million)
FIG. 21 Global Healthcare Virtual Reality & Augmented Reality Display Devices Market, by Head Mounted Display Systems, 2014 – 2020 (US$ Million)
FIG. 22 Key Players Market Share: Global Healthcare Virtual Reality & Augmented Reality Systems Market, 2015 (%)

List of Tables

TABLE 1 List of companies covered in this report
TABLE 2 Global Healthcare Virtual Reality & Augmented Reality Software Systems Market, by Geography, 2014 - 2020 (US$ Mn) (CAGR: 2016 – 2020)
TABLE 3 Global Healthcare Virtual Reality & Augmented Reality Hardware Systems Market, by Geography, 2014 - 2020 (US$ Mn) (CAGR: 2016 – 2020)
TABLE 4 North America Healthcare Virtual Reality & Augmented Reality Software Market, by Applications, 2014 - 2020 (US$ Mn) (CAGR: 2016 – 2020)
TABLE 5 North America Healthcare Virtual Reality & Augmented Reality Hardware Market, by Segment, 2014 - 2020 (US$ Mn) (CAGR: 2016 – 2020)
TABLE 6 Europe Healthcare Virtual Reality & Augmented Reality Software Market, by Applications, 2014 - 2020 (US$ Mn) (CAGR: 2016 – 2020)
TABLE 7 Europe Healthcare Virtual Reality & Augmented Reality Hardware Market, by Segment, 2014 - 2020 (US$ Mn) (CAGR: 2016 – 2020)
TABLE 8 Asia-Pacific Healthcare Virtual Reality & Augmented Reality Software Market, by Applications, 2014 - 2020 (US$ Mn) (CAGR: 2016 – 2020)
TABLE 9 Asia-Pacific Healthcare Virtual Reality & Augmented Reality Hardware Market, by Segment, 2014 - 2020 (US$ Mn) (CAGR: 2016 – 2020)
TABLE 10 Latin America Healthcare Virtual Reality & Augmented Reality Software Market, by Applications, 2014 - 2020 (US$ Mn) (CAGR: 2016 – 2020)
TABLE 11 Latin America Healthcare Virtual Reality & Augmented Reality Hardware Market, by Segment, 2014 - 2020 (US$ Mn) (CAGR: 2016 – 2020)
TABLE 12 Middle-East Healthcare Virtual Reality & Augmented Reality Software Market, by Applications, 2014 - 2020 (US$ Mn) (CAGR: 2016 – 2020)
TABLE 13 Middle-East Healthcare Virtual Reality & Augmented Reality Hardware Market, by Segment, 2014 - 2020 (US$ Mn) (CAGR: 2016 – 2020)
TABLE 14 Africa Healthcare Virtual Reality & Augmented Reality Software Market, by Applications, 2014 - 2020 (US$ Mn) (CAGR: 2016 – 2020)
TABLE 15 Africa Healthcare Virtual Reality & Augmented Reality Hardware Market, by Segment, 2014 - 2020 (US$ Mn) (CAGR: 2016 – 2020)